This version seems show new erroer for me when I get-buck texture. The location for these textures can also be specified in thee Scene Properties Tab of Blender you will see an option for Object/Texture Folder. In the case of Uved Meshes I had to import the Meshes from from Users/username/Documents/3DC2Blender > Select the Target First >The imported UV Source Object second > Cntrl+ L > Transfer Uv’s In my case the texture files were not added to the Mesh automatically - neither were the uv'ed Meshes these could be added to the mesh from Users/username/Documents/3DC2Blender. The location for these textures can also be specified in the Scene Properties Tab of Blender you will see an option for Object/Texture Folder. In my case the texture files were not added to the Mesh automatically but could be added to the mesh from Users/UserName/Document called 3DC2Blender >Back in Blender >Get Back button in The Applink. Once the object for painting is sent to 3DCoat and after you have created your Texture maps in 3DCoat>File >Open In Original App >Choose Your Blender Cycles Export Preset and export. This folder is where your assets, Textures/ Uv’ed Meshes created in 3D-Coat will be saved too The 3D-Coat Applink itself will create One Folder called 3DC2Blender in Users/username/Documents/3DC2Blender In OSX 10.12 this will be /Users/username/AppLinks/3D-Coat/ Exchange/ In 0SX 10.13 and above using 3D-Coat 4.9.65 this will be /Users/username/Documents/Applinks/3D-Coat/ Exchange/ NB: 3D-Coat creates an Applinks Folder, inside this folder is a folder called ’ Exchange’ it is this that you will set in the 3DApplink within Blender for your exchange address. NB: After assigning this you will also see it referenced in the Scene Properties Tab of Blender. Seems like all the other features are working also.įor other Mac users I’ll write the folder structure that the 3DCoat Applink will add.Īfter installing the Addon from The Blender Application (actual location of Addon, Blender App >control click >Show Package Contents /Contents/Resources/2.83/2.9 etc/scripts/addons) you will be asked to define the 'Exchange' Folder address. It doesn't appear in Blender as textured but I can navigate to the Texture files in the 3DC folder and attach the texture manually I suppose with your reply, haikalle will solve this problem. (but I know, it is not default add on directory, so even though it solve the error, If it cause another issue etc,) Then actually copy and paste the "json file" form add on directory. make the directory first, (though it is not default location, but even though you add new directory in app directory, it may not cause problem.Īpplications/Blender 2.8.app/Contents/MacOS/2.80/scripts/addons/io_coat3D/ I see, , to correct it, need to edit mac version script code, which serch the data.json. The operation always fails when the applink looks in a place where scripts do not exist - there is no scripts/addons/io_coat3D /data.json file at the location Applications/Blender 2.8.app/Contents/MacOS/2.80 The operation always fails when the applink looks in a place where scripts do not exist - there is no scripts/addons/io_coat3D /data.json file at the location Applications/Blender haikalle Whether I place the io_coat3D Applink in the default location for shipped scripts or remove it and place it instead in the the secondary location for added scripts appears to make no difference, When in fact that default location for scripts that ship with Blender is:Īpplications/Blender 2.8.app/Contents/Resources/2.80/scripts/addons/io_coat3D/data.json json here: Applications/Blender 2.8.app/Contents/MacOS/2.80/scripts/addons/io_coat3D/data.json Users/Username /Library/Application Support/Blender/2.80>scripts/addons/io_coat3DĪll errors regarding every version of the Applink I’ve tested on Blender 2.8, 2.8.3.and 2.9 seem to be stemming from the fact that the Applink is looking for the. The secondary location on a Mac for added scripts is here: The Blender Download for Mac by default has the io_coat3D Addon placed here (taking Blender 2.8 as example):Īpplications/Blender 2.8.app/Contents/Resources/2.80/scripts/addons/io_coat3D Taking a closer look it seems all versions seem to be looking in the wrong place for the. The Applink exchange works with no version of Blender on the Mac I use.
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